Welcome to a very short and very late issue of our development log!

Not much went on in terms of development this week, but despite officially not being back in the office before next month, Michi made a trip to simulogics HQ this week. The reason for this was an event in Munich this week-end which we both attended to show off Prosperous Universe to interested journalists and other visitors.

While he was here, we also did some planning and discussed a few open design issues, mostly concerning the work-in-progress world editor and systems required for the Early Access release. Speaking of which…we have a rough internal timeline for a closed alpha test phase and the initial release, but nothing is set in stone yet and it’s very likely we’ll miss these deadlines. But we’ll do everything in our ability not to :-)