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The End is Nigh – Development Log #172
With the first Big Crunch just around the corner, the crew is working hard on putting the final pieces of the next world together.
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Space Revelations – Development Log #171
The main event of this week has clearly been the live stream on Tuesday. A whole lot of changes and updates were announced, which will take effect after the game world reset in March.
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Spring break – Development Log #170
It’s Martin speaking. Spring hit Germany this week-end! Out of the blue (or rather, the grey), we have clear skies, sunny weather and crowds of people flooding parks and promenades. Those crowds include Mjeno, which is why I have the honor of writing the intro to this week’s devlog!
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Refilling the tanks – Development Log #169
While Martin has been researching and implementing measures for player retention, Julian has been getting ready to draw some new attention to the game when its first reset goes down.
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Reporting in – Development Log #168
With the crew reunited, everybody is chipping away at their own list of things to do before the first game world reset since First Access started.
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