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Assembly Line – Development Log #158
After months of working towards the next release on different fronts, the team is finally piecing it all together: game design, technical implementation, distribution methods, learning resources etc. So far, it all seems to fall into place nicely.
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Fast Burn – Development Log #157
With mere weeks to go until the next, massive test run, the team is working on all fronts to get the game ready for First Access.
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Three years of development! – Development Log #156
Hey everyone, this week’s log will be slightly different from our usual ones. If you’re the type of person who likes a game like Prosperous Universe, you’re most likely good with numbers. And in that case you’ll have noticed that this is development log number “3 * 52”. Due to this significant if arbitrary anniversary, the honor is mine this week to give you a brief look at what we’ve accomplished so far and - more importantly - what lies ahead.
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Decisions, decisions – Development Log #155
It’s been a big week at simulogics HQ. There is now a concrete plan for the next couple of months of Prosperous Universe in terms of its different phases, tests, features, and even its monetization model. First Access starts in about a month. Find out below what that means and what comes next!
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The Tree Has Grown – Development Log #154
We’ve been talking about the overhaul of the material tree for quite some time now. This week, the results are in: It’s now three times the size it used to be! In other news, the relocation of simulogics HQ has concluded and the teaser trailer is almost ready.
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