• Development Log Week 105

    While Michi is knee-deep in preparations for the next round of closed alpha tests, Martin got started on the rather boring topic of real-world payment systems needed for a commercial launch of the game.

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  • Development Log Week 104

    We continue to follow our testing schedule and just like that, our second closed alpha test has already officially passed. Meanwhile, we are at work implementing feedback and preparing for the next round of testing while also ramping up for the actual release of the game.

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  • Development Log Week 103

    The whole team has been on vacation for the better part of the week, so from a development perspective it was a slow week. Nonetheless the second alpha test is in full swing and runs smoothly.

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  • Development Log Week 102

    This week, among many other things, Martin added starting profiles and Michi reduced the amount of materials that can be bought from NPCs. The reason: We want to make the second round of our closed alpha test way slower than the previous one, forcing players to trade! As always, find all the details below!

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  • Video: An introduction to Prosperous Universe

    Originally, we wanted to open our YouTube channel with a general introduction to the game. But when the closed alpha tests were about to start we decided to make a video about the game’s UI the first one for practical reasons. Today we’re finally doing the formal introduction: Martin is talking about some (not all) things that make Prosperous Universe what it is! (Note: This video has been replaced with a more recent introduction to the game!)

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