• Development Log Week 54

    We are knee-deep in code again. Well, at least Michi is. And there’s pictures!

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  • Development Log Week 53

    What better way is there to get over Trump becoming the president of the world’s most powerful nation than to lock ourselves into a dark room and work on a game for 5 days straight? Exactly…there isn’t one! So that’s what we did this week.

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  • Development Log Week 52

    This is development log number 52. Which means we’ve been releasing these posts every single week for a whole year now.

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  • Development Log Week 51

    Michi

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  • Development Log Week 50

    Since Martin is on vacation, I continued my work on the client side. That way I can focus on the UI and probably won’t have any problems with the new server code he wrote.

    The universe map now properly shows all own ships, especially when traveling from one star system to another. As it was before the icon representing the ship is being moved along the ship’s route from one star to another. The map is still missing the traffic from other players but that will follow soon.

    I also started to integrate the backend changes from the last weeks into the system map. I am not quite done yet, but it shows the sun, planets, planet orbits and the grid again. Next week I’ll work on displaying the ships and their orbits.

    I am really looking forward to finish integrating all the changes we made over the last weeks and start working on new gameplay mechanics!

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