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Development Log Week 26
We presented Prosperous Universe to the public for the first time on Friday at the Games Bavaria Vernissage in Munich. So the better part of the week was spent fixing UI bugs, tweaking gameplay elements and doing everything possible to make the game look good :). The vernissage is a small event with about 200 visitors, mostly other game developer, their friends or students. Since Prosperous Universe is still in such an early stage of development we kept our expectations low but the feedback we received was extremely positive which gave a big boost to our motivation.
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Development Log Week 25
Martin
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Development Log Week 24
Martin
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Development Log Week 23
Martin
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Development Log Week 22
Martin
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