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Development Log Week 68
When switching to a new user interface one should always make sure that every aspect of the game has been migrated, or else you’ll end up writing a devlog about how you adapted an age-old system to the new design.
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Development Log Week 67
Sorry for releasing this issue of our development log so late, but we were busy polishing Prosperous Universe until the last minute. Not saying we’re crunching…just maybe working a tad more than usual. We really want to get that Alpha done, though!
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Development Log Week 66
Account management systems and usability improvements probably aren’t the most exciting things to read about on our dev-log. But the fact that this is exactly what we’ve been dealing with this week can only mean one thing: We’re making good progress on our way towards a version of Prosperous Universe that’s actually playable!
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Development Log Week 65
The first internal alpha milestone is coming up in a few weeks, so it’s time to wrap up the important tasks and add at least a bit of polish.
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Development Log Week 64
After six days of meeting, reading, talking and experimenting our simulogics ops meeting is over and the quietness of our offices feels eerie.
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